Class Guide 32

Everyone starts as a Novice. Master it and all seven roads open at once; after that, the roads you have walked open the next ones.

How it works

The stats are the minimum needed to move into that class. All five must be met, while only one of the preceding classes is required.

Skill effects here are base values without gear options. Values with your Skill power option are on your Character page.

Starting class The last seat
Novice where everyone begins

Nothing is required. Seven roads branch from here.

Grandmaster 31 / 31

Opens only after mastering the other thirty-one classes

6 players stand there now.

Shadow 4 classes Eso

Growth caps by branch

HP 700 MP 400 STR 170 VIT 140 INT 200 MEN 200 AGI 180
Prowler step 1

AGI 30

On promotion STR +50 AGI +50

Ambush Strikes once at 2x · poison at 30% · 4 MP

Preceding class: Novice

Darkblade step 2

STR 50 INT 30 AGI 30

On promotion STR +140 VIT +140 INT -40 MEN -80 AGI -50

Shade Cut Goes past their guard at 2x · poison at 35% · 6 MP

Preceding class: Prowler / Swordsman

Spy step 2

STR 30 VIT 20 INT 30 MEN 30 AGI 50

On promotion STR +100 INT +60 MEN +20 AGI +100

Hidden Strike Strikes once at 2.6x · a stopped mouth at 35% · 7 MP

Preceding class: Prowler

Shade step 3

STR 50 VIT 50 INT 50 MEN 50 AGI 50

On promotion STR +100 INT +100 AGI +140

From the Shade Strikes once at 3.4x · poison at 45% · 11 MP

Preceding class: Spy / Darkblade