Everyone starts as a Novice. Master it and all seven roads open at once; after that, the roads you have walked open the next ones.
How it works
The stats are the minimum needed to move into that class. All five must be met, while only one of the preceding classes is required.
Skill effects here are base values without gear options. Values with your Skill power option are on your Character page.
Nothing is required. Seven roads branch from here.
Opens only after mastering the other thirty-one classes
5 players stand there now.
MEN 30
On promotion VIT +40 INT +50
Prayer Recovers 1.9x (your MEN + 25% of your gear defence) in health · 5 MP
Preceding class: Novice
STR 50 MEN 30
On promotion STR +120 VIT +80 INT +20 MEN +60 AGI +20
Gathering Light Recovers 2.4x (your MEN + 25% of your gear defence) in health · 8 MP
Preceding class: Acolyte / Swordsman
MEN 50 AGI 50
On promotion STR +40 VIT +60 INT +80 MEN +60 AGI +20
Blessing Recovers 2.9x (your MEN + 25% of your gear defence) in health · 8 MP
Preceding class: Acolyte
STR 50 VIT 50 INT 50 MEN 50 AGI 50
On promotion STR +100 VIT +100 INT +10 MEN +50 AGI +80
Hold Each use cuts damage taken for the rest of the fight by 30% more (up to 75%) · 9 MP
Preceding class: Holyblade
VIT 30 INT 50 MEN 50 AGI 20
On promotion STR +60 VIT +100 INT +100 MEN +60 AGI +20
Reaping Recovers 2.4x (your MEN + 25% of your gear defence) in health · poison at 35% · 11 MP
Preceding class: High Priest / Holyblade
