Everyone starts as a Novice. Master it and all seven roads open at once; after that, the roads you have walked open the next ones.
How it works
The stats are the minimum needed to move into that class. All five must be met, while only one of the preceding classes is required.
Skill effects here are base values without gear options. Values with your Skill power option are on your Character page.
Nothing is required. Seven roads branch from here.
Opens only after mastering the other thirty-one classes
5 players stand there now.
STR 30 VIT 10
On promotion STR +40 VIT +20 MEN +30
Downswing Strikes once at 1.8x · 4 MP
Preceding class: Novice
STR 50 VIT 30
On promotion STR +100 VIT +80 INT -10 MEN +60 AGI +50
One Cut Strikes once at 2.4x · 8 MP
Preceding class: Swordsman
STR 50 VIT 40 INT 40 MEN 50 AGI 50
On promotion STR +60 VIT +120 INT +120 MEN +80 AGI +20
Chain Cut 4.2x as many hits this turn · a locked body at 25% · 10 MP
Preceding class: Swordlord
STR 50 VIT 50 INT 50 MEN 50 AGI 50
On promotion STR +80 VIT +80 INT +60 MEN +60 AGI +60
Pressing Blade Strikes once at 3x · a locked body at 30% · 12 MP
Preceding class: Swordlord
STR 50 VIT 50 INT 50 MEN 50 AGI 50
On promotion STR +140 VIT +100 INT +140 MEN +100 AGI +100
Last Cut Goes past their guard at 3.2x · poison at 40% · 15 MP
Preceding class: Blade Saint / Tyrant Blade
STR 30 AGI 40
On promotion STR +40 VIT +10 AGI +40
Thrust Goes past their guard at 1.7x · 4 MP
Preceding class: Novice
STR 10 VIT 30 MEN 30 AGI 30
On promotion STR +60 VIT +20 INT +20 MEN +60 AGI +60
Charge Goes past their guard at 2.2x · 6 MP
Preceding class: Spearman
STR 30 VIT 30 INT 20 MEN 10 AGI 10
On promotion STR +120 VIT +120
Raise the Wall Each use cuts damage taken for the rest of the fight by 36% more (up to 75%) · a locked body at 30% · 5 MP
Preceding class: Spearman
STR 30 VIT 20 INT 30 MEN 30 AGI 40
On promotion STR +100 VIT +80 INT -20 MEN -20 AGI +100
Rush Strikes once at 2.8x · a locked body at 35% · 7 MP
Preceding class: Lancer / Ironclad
STR 50 VIT 50 INT 50 MEN 50 AGI 50
On promotion STR +140 VIT +100 INT +10 MEN +100 AGI +60
Vanguard 5.7x as many hits this turn · 14 MP
Preceding class: Berserker
VIT 30
On promotion STR +40 VIT +50
Chain Strike 2.6x as many hits this turn · 4 MP
Preceding class: Novice
STR 30 VIT 50 INT 20
On promotion STR +100 VIT +100 INT -10 MEN +60 AGI +40
Barrage 4.5x as many hits this turn · 7 MP
Preceding class: Fist Monk
STR 50 VIT 50 MEN 50 AGI 50
On promotion STR +125 VIT +140 INT -30 MEN +100 AGI +60
Burst 5.7x as many hits this turn · a locked body at 35% · 11 MP
Preceding class: Fist Master
VIT 25 MEN 10 AGI 30
On promotion STR +20 MEN +40 AGI +40
Weak Point Goes past their guard at 1.6x · 4 MP
Preceding class: Novice
STR 35 VIT 50 INT 20 MEN 50 AGI 50
On promotion STR +100 MEN +80 AGI +100
Chain Shot 4.5x as many hits this turn · 8 MP
Preceding class: Archer
STR 50 VIT 50 INT 20 MEN 50 AGI 50
On promotion STR +100 VIT +10 INT +20 MEN +120 AGI +100
Pierce Goes past their guard at 2.8x · poison at 40% · 10 MP
Preceding class: Tracker
INT 30 MEN 10
On promotion INT +50 MEN +40
Kindle Lands 0.6x (your INT + 64% of your gear attack) directly · 5 MP
Preceding class: Novice
STR 50 VIT 10 INT 30
On promotion STR +30 INT +80 MEN +60
Charged Blade Lands 0.5x (your INT + 64% of your gear attack) directly · 7 MP
Preceding class: Mage / Swordsman
INT 50 MEN 20
On promotion STR +20 VIT -20 INT +140 MEN +100 AGI +40
Bolt Lands 0.9x (your INT + 64% of your gear attack) directly · a stopped mouth at 40% · 8 MP
Preceding class: Mage
INT 50 MEN 40
On promotion STR -20 VIT +80 INT +100 MEN +100 AGI -20
Calling Lands 0.8x (your INT + 64% of your gear attack) directly · a stopped mouth at 45% · 7 MP
Preceding class: Mage
VIT 50 INT 50 MEN 50
On promotion STR +60 VIT +60 INT +120 MEN +100 AGI +60
Spear of Reason Lands 2.6x (your INT + 64% of your gear attack) directly · a stopped mouth at 45% · 12 MP
Preceding class: Sorcerer / Spirit Caller / Spellblade
MEN 30
On promotion VIT +40 INT +50
Prayer Recovers 1.9x (your MEN + 25% of your gear defence) in health · 5 MP
Preceding class: Novice
STR 50 MEN 30
On promotion STR +120 VIT +80 INT +20 MEN +60 AGI +20
Gathering Light Recovers 2.4x (your MEN + 25% of your gear defence) in health · 8 MP
Preceding class: Acolyte / Swordsman
MEN 50 AGI 50
On promotion STR +40 VIT +60 INT +80 MEN +60 AGI +20
Blessing Recovers 2.9x (your MEN + 25% of your gear defence) in health · 8 MP
Preceding class: Acolyte
STR 50 VIT 50 INT 50 MEN 50 AGI 50
On promotion STR +100 VIT +100 INT +10 MEN +50 AGI +80
Hold Each use cuts damage taken for the rest of the fight by 30% more (up to 75%) · 9 MP
Preceding class: Holyblade
VIT 30 INT 50 MEN 50 AGI 20
On promotion STR +60 VIT +100 INT +100 MEN +60 AGI +20
Reaping Recovers 2.4x (your MEN + 25% of your gear defence) in health · poison at 35% · 11 MP
Preceding class: High Priest / Holyblade
AGI 30
On promotion STR +50 AGI +50
Ambush Strikes once at 2x · poison at 30% · 4 MP
Preceding class: Novice
STR 50 INT 30 AGI 30
On promotion STR +140 VIT +140 INT -40 MEN -80 AGI -50
Shade Cut Goes past their guard at 2x · poison at 35% · 6 MP
Preceding class: Prowler / Swordsman
STR 30 VIT 20 INT 30 MEN 30 AGI 50
On promotion STR +100 INT +60 MEN +20 AGI +100
Hidden Strike Strikes once at 2.6x · a stopped mouth at 35% · 7 MP
Preceding class: Prowler
STR 50 VIT 50 INT 50 MEN 50 AGI 50
On promotion STR +100 INT +100 AGI +140
From the Shade Strikes once at 3.4x · poison at 45% · 11 MP
Preceding class: Spy / Darkblade
