Class Guide 32

Everyone starts as a Novice. Master it and all seven roads open at once; after that, the roads you have walked open the next ones.

How it works

The stats are the minimum needed to move into that class. All five must be met, while only one of the preceding classes is required.

Skill effects here are base values without gear options. Values with your Skill power option are on your Character page.

Starting class The last seat
Novice where everyone begins

Nothing is required. Seven roads branch from here.

Grandmaster 31 / 31

Opens only after mastering the other thirty-one classes

5 players stand there now.

Blade 5 classes Ruh

Growth caps by branch

HP 999 MP 200 STR 200 VIT 200 INT 100 MEN 100 AGI 150
Swordsman step 1

STR 30 VIT 10

On promotion STR +40 VIT +20 MEN +30

Downswing Strikes once at 1.8x · 4 MP

Preceding class: Novice

Swordlord step 2

STR 50 VIT 30

On promotion STR +100 VIT +80 INT -10 MEN +60 AGI +50

One Cut Strikes once at 2.4x · 8 MP

Preceding class: Swordsman

Blade Saint step 3

STR 50 VIT 40 INT 40 MEN 50 AGI 50

On promotion STR +60 VIT +120 INT +120 MEN +80 AGI +20

Chain Cut 4.2x as many hits this turn · a locked body at 25% · 10 MP

Preceding class: Swordlord

Tyrant Blade step 3

STR 50 VIT 50 INT 50 MEN 50 AGI 50

On promotion STR +80 VIT +80 INT +60 MEN +60 AGI +60

Pressing Blade Strikes once at 3x · a locked body at 30% · 12 MP

Preceding class: Swordlord

Last Fencer step 4

STR 50 VIT 50 INT 50 MEN 50 AGI 50

On promotion STR +140 VIT +100 INT +140 MEN +100 AGI +100

Last Cut Goes past their guard at 3.2x · poison at 40% · 15 MP

Preceding class: Blade Saint / Tyrant Blade

Polearm 5 classes Ruh

Growth caps by branch

HP 1,300 MP 100 STR 250 VIT 250 INT 50 MEN 50 AGI 150
Spearman step 1

STR 30 AGI 40

On promotion STR +40 VIT +10 AGI +40

Thrust Goes past their guard at 1.7x · 4 MP

Preceding class: Novice

Lancer step 2

STR 10 VIT 30 MEN 30 AGI 30

On promotion STR +60 VIT +20 INT +20 MEN +60 AGI +60

Charge Goes past their guard at 2.2x · 6 MP

Preceding class: Spearman

Ironclad step 2

STR 30 VIT 30 INT 20 MEN 10 AGI 10

On promotion STR +120 VIT +120

Raise the Wall Each use cuts damage taken for the rest of the fight by 36% more (up to 75%) · a locked body at 30% · 5 MP

Preceding class: Spearman

Berserker step 3

STR 30 VIT 20 INT 30 MEN 30 AGI 40

On promotion STR +100 VIT +80 INT -20 MEN -20 AGI +100

Rush Strikes once at 2.8x · a locked body at 35% · 7 MP

Preceding class: Lancer / Ironclad

General step 4

STR 50 VIT 50 INT 50 MEN 50 AGI 50

On promotion STR +140 VIT +100 INT +10 MEN +100 AGI +60

Vanguard 5.7x as many hits this turn · 14 MP

Preceding class: Berserker

Fist 3 classes Ruh

Growth caps by branch

HP 750 MP 300 STR 150 VIT 150 INT 150 MEN 150 AGI 150
Fist Monk step 1

VIT 30

On promotion STR +40 VIT +50

Chain Strike 2.6x as many hits this turn · 4 MP

Preceding class: Novice

Fist Master step 2

STR 30 VIT 50 INT 20

On promotion STR +100 VIT +100 INT -10 MEN +60 AGI +40

Barrage 4.5x as many hits this turn · 7 MP

Preceding class: Fist Monk

Fist King step 3

STR 50 VIT 50 MEN 50 AGI 50

On promotion STR +125 VIT +140 INT -30 MEN +100 AGI +60

Burst 5.7x as many hits this turn · a locked body at 35% · 11 MP

Preceding class: Fist Master

Bow 3 classes Ruh

Growth caps by branch

HP 650 MP 400 STR 200 VIT 70 INT 150 MEN 100 AGI 250
Archer step 1

VIT 25 MEN 10 AGI 30

On promotion STR +20 MEN +40 AGI +40

Weak Point Goes past their guard at 1.6x · 4 MP

Preceding class: Novice

Tracker step 2

STR 35 VIT 50 INT 20 MEN 50 AGI 50

On promotion STR +100 MEN +80 AGI +100

Chain Shot 4.5x as many hits this turn · 8 MP

Preceding class: Archer

Sniper step 3

STR 50 VIT 50 INT 20 MEN 50 AGI 50

On promotion STR +100 VIT +10 INT +20 MEN +120 AGI +100

Pierce Goes past their guard at 2.8x · poison at 40% · 10 MP

Preceding class: Tracker

Sorcery 5 classes Eso

Growth caps by branch

HP 500 MP 999 STR 100 VIT 120 INT 250 MEN 250 AGI 170
Mage step 1

INT 30 MEN 10

On promotion INT +50 MEN +40

Kindle Lands 0.6x (your INT + 64% of your gear attack) directly · 5 MP

Preceding class: Novice

Spellblade step 2

STR 50 VIT 10 INT 30

On promotion STR +30 INT +80 MEN +60

Charged Blade Lands 0.5x (your INT + 64% of your gear attack) directly · 7 MP

Preceding class: Mage / Swordsman

Sorcerer step 2

INT 50 MEN 20

On promotion STR +20 VIT -20 INT +140 MEN +100 AGI +40

Bolt Lands 0.9x (your INT + 64% of your gear attack) directly · a stopped mouth at 40% · 8 MP

Preceding class: Mage

Spirit Caller step 2

INT 50 MEN 40

On promotion STR -20 VIT +80 INT +100 MEN +100 AGI -20

Calling Lands 0.8x (your INT + 64% of your gear attack) directly · a stopped mouth at 45% · 7 MP

Preceding class: Mage

Sage step 3

VIT 50 INT 50 MEN 50

On promotion STR +60 VIT +60 INT +120 MEN +100 AGI +60

Spear of Reason Lands 2.6x (your INT + 64% of your gear attack) directly · a stopped mouth at 45% · 12 MP

Preceding class: Sorcerer / Spirit Caller / Spellblade

Faith 5 classes Eso

Growth caps by branch

HP 800 MP 400 STR 100 VIT 200 INT 160 MEN 180 AGI 140
Acolyte step 1

MEN 30

On promotion VIT +40 INT +50

Prayer Recovers 1.9x (your MEN + 25% of your gear defence) in health · 5 MP

Preceding class: Novice

Holyblade step 2

STR 50 MEN 30

On promotion STR +120 VIT +80 INT +20 MEN +60 AGI +20

Gathering Light Recovers 2.4x (your MEN + 25% of your gear defence) in health · 8 MP

Preceding class: Acolyte / Swordsman

High Priest step 2

MEN 50 AGI 50

On promotion STR +40 VIT +60 INT +80 MEN +60 AGI +20

Blessing Recovers 2.9x (your MEN + 25% of your gear defence) in health · 8 MP

Preceding class: Acolyte

Guardian step 3

STR 50 VIT 50 INT 50 MEN 50 AGI 50

On promotion STR +100 VIT +100 INT +10 MEN +50 AGI +80

Hold Each use cuts damage taken for the rest of the fight by 30% more (up to 75%) · 9 MP

Preceding class: Holyblade

Saint step 3

VIT 30 INT 50 MEN 50 AGI 20

On promotion STR +60 VIT +100 INT +100 MEN +60 AGI +20

Reaping Recovers 2.4x (your MEN + 25% of your gear defence) in health · poison at 35% · 11 MP

Preceding class: High Priest / Holyblade

Shadow 4 classes Eso

Growth caps by branch

HP 700 MP 400 STR 170 VIT 140 INT 200 MEN 200 AGI 180
Prowler step 1

AGI 30

On promotion STR +50 AGI +50

Ambush Strikes once at 2x · poison at 30% · 4 MP

Preceding class: Novice

Darkblade step 2

STR 50 INT 30 AGI 30

On promotion STR +140 VIT +140 INT -40 MEN -80 AGI -50

Shade Cut Goes past their guard at 2x · poison at 35% · 6 MP

Preceding class: Prowler / Swordsman

Spy step 2

STR 30 VIT 20 INT 30 MEN 30 AGI 50

On promotion STR +100 INT +60 MEN +20 AGI +100

Hidden Strike Strikes once at 2.6x · a stopped mouth at 35% · 7 MP

Preceding class: Prowler

Shade step 3

STR 50 VIT 50 INT 50 MEN 50 AGI 50

On promotion STR +100 INT +100 AGI +140

From the Shade Strikes once at 3.4x · poison at 45% · 11 MP

Preceding class: Spy / Darkblade