Everyone starts as a Novice. Master it and all seven roads open at once; after that, the roads you have walked open the next ones.
How it works
The stats are the minimum needed to move into that class. All five must be met, while only one of the preceding classes is required.
Skill effects here are base values without gear options. Values with your Skill power option are on your Character page.
Nothing is required. Seven roads branch from here.
Opens only after mastering the other thirty-one classes
6 players stand there now.
VIT 25 MEN 10 AGI 30
On promotion STR +20 MEN +40 AGI +40
Weak Point Goes past their guard at 1.6x · 4 MP
Preceding class: Novice
STR 35 VIT 50 INT 20 MEN 50 AGI 50
On promotion STR +100 MEN +80 AGI +100
Chain Shot 4.5x as many hits this turn · 8 MP
Preceding class: Archer
STR 50 VIT 50 INT 20 MEN 50 AGI 50
On promotion STR +100 VIT +10 INT +20 MEN +120 AGI +100
Pierce Goes past their guard at 2.8x · poison at 40% · 10 MP
Preceding class: Tracker
